Discussion:
Canvas Size
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Tom Hersh
2006-02-11 02:12:56 UTC
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I use Fireworks 3 and can only get a maximum canvas length of 6000 pixels. I am thinking about upgrading to 8 or to Adobe Photoshop CS2. Can I can longer canvas size in either?
Lanny Chambers
2006-02-11 03:31:36 UTC
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Post by Tom Hersh
I use Fireworks 3 and can only get a maximum canvas length of 6000 pixels. I
am thinking about upgrading to 8 or to Adobe Photoshop CS2. Can I can longer
canvas size in either?
FW8 = 10,000 pixels. I don't have CS2, but suspect it's only limited by
RAM plus disk space (VM).

Remember, FW is a web design app. I don't know anyone with a monitor
6000 pixels wide.
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Jim Babbage - .:TMM:. & .:CMX:.
2006-02-11 05:28:15 UTC
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Post by Tom Hersh
I use Fireworks 3 and can only get a maximum canvas length of 6000 pixels. I am thinking about upgrading to 8 or to Adobe Photoshop CS2. Can I can longer canvas size in either?
6000 pixels for a web image is pretty huge to begin with.
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Tim G
2006-02-11 05:39:38 UTC
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Post by Jim Babbage - .:TMM:. & .:CMX:.
Post by Tom Hersh
I use Fireworks 3 and can only get a maximum canvas length of 6000
pixels. I am thinking about upgrading to 8 or to Adobe Photoshop CS2.
Can I can longer canvas size in either?
6000 pixels for a web image is pretty huge to begin with.
Oh, come on - you can stretch it across 5 monitors! :)

tim
Tom Hersh
2006-02-11 14:10:58 UTC
Permalink
Still unclear how to increase the length past 6000. If I put in 10,000 it
kicks it back to 6,000.
Why do I need it? Putting things on ebay it is often useful to put a number
of images in a row. Consider this:
http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&item=6599645476&rd=1&sspagename=ST
RK%3AMEWA%3AIT&rd=1
This is not the only long canvas on Ebay. I'm not sure how to do it in FW.
If not, what program did he use? Unclear to me how to do this kind of thing
which would be useful for me. If it can be done in FW, I would like to know
how. Thanks, Tom
Win Day
2006-02-11 14:40:32 UTC
Permalink
On Sat, 11 Feb 2006 14:10:58 +0000 (UTC), "Tom Hersh"
Post by Tom Hersh
Still unclear how to increase the length past 6000. If I put in 10,000 it
kicks it back to 6,000.
Why do I need it? Putting things on ebay it is often useful to put a number
http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&item=6599645476&rd=1&sspagename=ST
RK%3AMEWA%3AIT&rd=1
This is not the only long canvas on Ebay. I'm not sure how to do it in FW.
If not, what program did he use? Unclear to me how to do this kind of thing
which would be useful for me. If it can be done in FW, I would like to know
how. Thanks, Tom
What gave you the impression that the series of images is in one
canvas?

They are all separate images (watch them load). Why would you ever
want them all in one canvas? Why not work with them separately?

Win
--
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Skype winifredday
Ilya Razmanov
2006-02-11 11:09:35 UTC
Permalink
On Sat, 11 Feb 2006 05:12:56 +0300, Tom Hersh
Post by Tom Hersh
I use Fireworks 3 and can only get a maximum canvas length of 6000
pixels. I am thinking about upgrading to 8 or to Adobe Photoshop CS2.
Can I can longer canvas size in either?
In FW MX, I don't see 6000 px limitation (at least I was able to create
10000*10 pixels new image and save it right now).

However, consider this:

In old FW, there was 6000 px limitation in both directions. That gives us
6000*6000=36000000 pixels maximum. Assuming single RGBA layer (4 bytes per
pixel), we get 4*36000000/1024=140625 Mb - full uncompressed size of such
an image in RAM. Now I wonder where can you get that much.

What as to Photoshop, it still will face RAM limitations. I'm afraid it's
kind of difficult to work efficiently with >2 Gb RAM per single process
using existing 32-bit machines (magic words are "linear addressing space").

But come to think of it: 6000 px, with 200 px\inch resolution, gives 30
inches, or 76.2 cm (if my math skills serve me well). That is, it's the
seze of rather large print with high resolution - the combination kind of
silly since nobody examines large prints at short distance. I really doubt
you need something higher than that. That is, I doubt you *really* need
anything higher.
--
Ilya Razmanov
http://photoshop.msk.ru - Photoshop plug-in filters
Richard Mason
2006-02-11 23:11:02 UTC
Permalink
Post by Ilya Razmanov
In old FW, there was 6000 px limitation in both directions. That gives
us 6000*6000=36000000 pixels maximum. Assuming single RGBA layer (4
bytes per pixel), we get 4*36000000/1024=140625 Mb - full uncompressed
size of such an image in RAM.
140625 KB not Mb
Post by Ilya Razmanov
Now I wonder where can you get that much.
It doesn't need that much.
The 32 bit OS requires that data is aligned on 32 bit word boundaries
but this doesn't mean that each and every pixel requires 4 bytes for
display.

In a displayed image (bitmap) scan line (one row of pixels) the total
number of bytes has to be divisible by 4 to make 32 bit words. For
example a single displayed pixel will have three bytes (RGB) plus one
extra byte (pad byte) to make it a 32 bit word. A three pixel image has
nine bytes (3 * 3 RGB) followed by three pad bytes to make 12 bytes, and
so divisible by four. These pad bytes have nothing to do with an Alpha
channel as any Alpha processing takes place before the image is
displayed.

A 6000*6000 pixel image requires 108000000 bytes.
--
Richard Mason
Ilya Razmanov
2006-02-12 09:34:11 UTC
Permalink
Post by Richard Mason
140625 KB not Mb
Ouch. I promise I don't do any math at weekends again.

Still, I beleive I didn't make any error in "meter" part of the message -
the image size is about to be excessive for print purposes, not to mention
Web.
--
Ilya Razmanov
http://photoshop.msk.ru - Photoshop plug-in filters
Tom Hersh
2006-02-11 14:58:31 UTC
Permalink
Well that answers that. The reason for having it all on one canvas is obvious.
It is only one image instead of 20. Easier to insert one into a DW page than
20. So, proably 6000 is the limit in FW and maybe in CS2 also. Thanks. Tom
PJR
2006-02-11 15:03:50 UTC
Permalink
You are forgetting one thing Tom, file size.

That page took nearly 5 minutes to load on my 1mb broadband connection. I
think it probably would have crashed a dial-up connection, that or the user
would have most likely died of old age before it had finished loading.

Peter
_______________-

"Tom Hersh" <***@macromedia.com> wrote in message news:dsku2n$5b3$***@forums.macromedia.com...
| Well that answers that. The reason for having it all on one canvas is
obvious.
| It is only one image instead of 20. Easier to insert one into a DW page
than
| 20. So, proably 6000 is the limit in FW and maybe in CS2 also. Thanks.
Tom
|
Alex Mariño
2006-02-11 15:06:57 UTC
Permalink
Tom,

Actually, CS2 will allow for a 10000 pixel high canvas, or larger.

I think your visitors might appreciate a series of images more than one
gigantic image.

alex
Post by Tom Hersh
Well that answers that. The reason for having it all on one canvas is obvious.
It is only one image instead of 20. Easier to insert one into a DW page than
20. So, proably 6000 is the limit in FW and maybe in CS2 also. Thanks. Tom
Tom Hersh
2006-02-11 15:42:26 UTC
Permalink
It seems unanimous not to use a long canvas and to use multiple images. I think I'll try that route. Greatly appreciate the thoughts. Tom
MikeyKs2
2006-10-03 10:52:18 UTC
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I would like to have a larger canvas size because I want to print a large
banner and already know how to use fireworks and don?t want to learn another
program for one or two large prints.

It is not always a matter of web use fireworks is an excellent program, but
could use a little more insight as to what it could be used for.
Linda Rathgeber **Adobe Community Expert**
2006-10-03 13:32:04 UTC
Permalink
Fireworks was developed for Web image creation. If you want to design
something to be printed, you need to use a program developed
specifically for that, such as Adobe Illustrator.
--
Linda Rathgeber [PVII] *Adobe Community Expert-Fireworks*
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